What I learned from games
I directly want to say something about passion, as my potential clients should also be passionate with their business! If you do what you love and do it with love, it has a better result than if you just want to make money. Some people will not agree and that’s ok, but in the gaming industry you see a big issue on this point. The quality is sometimes worse than 10-15 years ago, games are bugged, unfinished or senseless.
Naturally, they still sell a huge amount of games, but there is also an “awaking” in the gamer scene, and they get more and more frustrated. Small indie developers get more hype and attention, because they produce out of passion!
Presentation…! As I always say, the look is everything, presentation is the key. When it comes to producing games, the industry has a problem, but when it comes to marketing, they still show how a champ would do it!
But not only the marketing is amazing, also the trailers (which obviously are part of the marketing) and in game cutscenes are on a high level.
When it comes to texturing, it may be more interesting for 3D artists, so I won’t go deeper into it.